Tuesday, October 12, 2010
Space Blocks (PC game)
This is the first game I ever made. Unfortunately for this particular instance, I created the artwork for 1600x900 (my screen) and later at coding stage realized the critical flaw (lack of game dev experience :p). In short the resolution of the actual game can't be changed. The game can't also be paused. I realized this flaw pretty early on but wanted to move on to other advanced level games.
OpenGL along with SDL were used for development. The code is pretty platform independent. I am looking forward to compile it on other systems like MacOSX and Linux.
You can download the actual game from following address:
http://byterender.com/download/spaceblocks.rar
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